From my doctoral course
This note comes from the doctoral course “Game Theory and Bargaining”. I rewrote the explanations in my own words and recomputed the numerical examples.
Two views of bargaining
There are two traditions: axiomatisation (Nash, 1950): “what properties does a fair agreement have?” and the strategic model (Rubinstein, 1982): “what happens if players make offers in turn?” The important point is that the results of both are close.
Nash’s bargaining solution
If is the disagreement point (the utility when negotiation breaks down), Nash’s solution is the outcome that maximises the product of the gains above disagreement:
This is the only solution satisfying four reasonable axioms:
- Individual rationality: nobody accepts less than disagreement.
- Efficiency (Pareto): no surplus is wasted.
- Symmetry: if the two players are exactly alike, equal shares.
- Independence of irrelevant alternatives: removing unacceptable agreements does not change the answer. (Together with invariance to linear transformation of utility.)
Dividing a cake of size 1 with linear utility, the answer is: each gets their disagreement point and the rest of the surplus is split equally. That is, raising the outside option raises the share.
Rubinstein’s model: alternating offers
A cake of size 1 and two players. In period 1 player 1 makes an offer; if player 2 accepts, it is over. If they reject, a period passes and player 2 makes an offer, and so on until agreement. The passing of time has a cost: each player discounts the next period’s cake by a factor (impatience).
Result (unique subgame-perfect equilibrium): player 1 makes an offer in the very first period and it is accepted; no delay occurs. Their share:
If , then ; the first proposer gets more than half, because next period’s cake is smaller. When periods become very short (), the shares approach 50-50 and reach Nash’s solution.
The proof is by backward induction: suppose time is unlimited and see what minimum each player accepts; so we lay out expectations from the end to the start.
Numerical example
| Player 1’s share | Player 2’s share | ||
|---|---|---|---|
| 0.9 | 0.9 | 0.526 | 0.474 |
| 0.8 | 0.9 | 0.357 | 0.643 |
| 0.9 | 0.8 | 0.714 | 0.286 |
Second row: player 1 is more impatient () and although they propose first, they get only 36%. Patience beats turn order. This turns exactly the “patience” factor in Bargaining: power factors and the cost of waiting into a number.
Critique
Rubinstein’s model assumes a world free of lies: complete information, alternating offers. In practice negotiations have delays (strikes) and that does not fit the model; the explanation is asymmetric information. Still, I think its key result should stay with me: in bargaining, the one in less of a hurry wins.
Related: Bayesian games and signaling.